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Tabletop QOTD 2020-05-19


 
I refused to buy 5e because the PHB had ZS in it. He didn't even actually fucking do anything for the game. I just don't want anything with his name on it.

(Since his name was removed, I've been considering picking it up, but I think I might have missed my window of excitement. I've got other fantasy games, now.)
 
This isn't something I typically say, but: apologies if the profanity offends. I'm generally a profane person, anyway, but that particular instance was the result of talking about a high-trigger subject on a day that's already trying. Even I'd say that was a little uncalled for.
 
Ho Boy.

Shadows of Malice might be my pettiest, though I'm sure there are others. Part of it was some of the ways it handled certain dice rolls. There's probably a really good game in there, but it felt kinda fiddly and overly complex for what was essentially a coin-flip mechanism.

I'm sure I'll think of others as soon as I hit "Comment" on this, but that's the one that sprung out for me.
 
I don't think not picking up 5e due to Zak's presence is petty. He's a toxic blight on the community. And 5e is the lest-interesting version of D&D since ... ugh. Ever, I think.

I am - in general - a very petty person. But I've never noped out of a game for petty reasons. At least ... I don't think I have ...
 
 
Ah, here's another one: Castles and Crusades.

The reason was because what I thought was a game released under the OGL was an OGL game with their SIEGE engine carefully carved out and turned into Product Identity. That to me is kind of a shit move, so I divested myself of the line.

Which is a pity because I kinda liked it.

In fact there are more games that I've gotten rid of because of crap licenses.
 
I passed on playing several different versions of the same home-brew RPG some friends cooked up. It was a fantasy game and they'd tried to basically make it possible to play any class you could possibly imagine -- from farmer to wizard to whatever.

This was a train wreck. Each class had a set of specific skills with names. But there was NEVER a single description written for those skills. And so I'd pick up a character, choose some profession/class/whatever that seemed legit, spend my skill points based on what the skills were named, and then find that they were useless in any situation I could find. Asking "what do these skills mean?" would lead to vague waffling that didn't actually tell me anything. But the moment I'd try to use those skills, I'd be told that they didn't work that way.

I got fed up and quit. I hated not being able to understand my own character's abilities.
 
Tbh this doesn't sound petty at all, it's a totally legitimate reason to quit a game
 
@Eric Franklin No, perhaps not, but I'm generally not an especially petty person, I don't think, and not buying 5e because of his presence is at least more petty than not buying books he actually worked on.